-- See: http://wow.curseforge.com/addons/xloot/localization/ to create or fix translations
local locales = {
	enUS = {
		Core = {
			panel_title = "Global options",
			details = "Skin is applied to all XLoot modules. Most other settings currently require a /reload to be applied. Please open a ticket with any issues.",
			skin = "Skin",
			skin_desc = "Select skin to use. Includes Masque skins",
			skin_anchors = "Apply to anchors",
			skin_anchors_desc = "Apply skin to anchors that XLoot uses",
			module_header = "Module options",
		},
		Frame = {
			panel_title = "Loot Frame",
			panel_desc = "Provides a adjustable loot frame",
			-- Group labels
			frame_options = "Frame settings",
			slot_options = "Loot slots",
			link_button = "Link all button",
			autolooting = "Auto-looting",
			colors = "Colors",
			fonts = "Fonts",
			font_sizes = "Sizes",

			-- Option labels
			autoloot_coin = "Auto loot coin",
			autoloot_coin_desc = "When to automatically loot coin",
			autoloot_quest = "Auto loot quest items",
			autoloot_quest_desc = "When to automatically loot quest items",
			autoloot_all = "Auto loot everything",
			autoloot_list = "Auto loot listed items",
			autoloot_list_desc = "When to automatically loot listed items",
			autoloot_item_list = "Items to loot",
			-- frame_scale = "Frame scale",
			-- frame_alpha = "Frame alpha",
			frame_color_border = "Frame border color",
			frame_color_backdrop = "Frame backdrop color",
			frame_color_gradient = "Frame gradient color",
			frame_width_automatic = "Automatically expand frame",
			frame_width = "Frame width",
			old_close_button = "Use old close button",
			loot_highlight = "Highlight slots on mouseover",
			-- loot_alpha = "Slot alpha",
			loot_color_border = "Loot border color",
			loot_color_backdrop = "Loot backdrop color",
			loot_color_gradient = "Loot gradient color",
			loot_color_info = "Information font color",
			loot_collapse = "Collapse looted slots",
			loot_icon_size = "Loot icon size",
			loot_row_height = "Loot row height",
			quality_color_frame = "Color frame border by top quality",
			quality_color_slot = "Color loot border by quality",
			loot_texts_info = "Show detailed information",
			loot_texts_bind = "Show loot bind type",
			loot_texts_lock = "Show locked status",
			font = "Font",
			font_size_loot = "Loot",
			font_size_info = "Loot information",
			font_size_quantity = "Quantity",
			font_size_bottombuttons = "Linkall/Close",
			frame_snap = "Snap frame to mouse",
			frame_snap_offset_x = "Horizontal snap offset",
			frame_snap_offset_y = "Vertical snap offset",
			frame_grow_upwards = "Expand frame upwards",
			frame_draggable = "Loot frame draggable",
			linkall_threshold = "Minimum chat link quality",
			linkall_channel = "Default chat link channel",
			linkall_show = "Link button visibility",

			autolooting_text = "XLoot's autolooting features act separately from the default UI. As such, if both are enabled, you may recieve warnings like 'that object is busy'. They are safe to ignore, but can be resolved by picking one autoloot method to use exclusively.",

			autolooting_list = "To automatically loot specific items, list them below.\n  Example: Linen Cloth,Ashbringer,Copper Ore",

			autolooting_details = "XLoot will choose the highest setting when deciding to loot a slot. This allows, for example, auto looting everything while solo yet only quest items and money while in a group.",
		},
		Group = {
			panel_title = "Group Loot",
			-- Group labels
			anchors = "Anchors",
			rolls = "Roll frames",
			other_frames = "Other frames",
			roll_tracking = "What rolls to show",
			alerts = "Loot alerts",
			extra_info = "Details",

			-- Header labels
			expiration = "Expiration (in seconds)",

			-- Option labels
			text_outline = "Outline text",
			text_outline_desc = "Draws a dark outline around text on roll frames",
			text_time = "Show time remaining",
			text_time_desc = "Displays seconds remaining to roll over item icon",
			role_icon = "Show role icons",
			win_icon = "Show winning type icon",
			show_decided = "Show decided",
			show_undecided = "List waiting players",
			show_undecided_desc = "List players who have not chosen how to roll",
			alert_skin = "Skin loot popup frames",
			alert_skin_desc = "Refers to 'You won..' frames, or 'alerts'",
			alert_offset = "Vertical spacing",
			bonus_skin = "Skin bonus roll frame",
			roll_width = "Roll frame width",
			roll_button_size = "Roll button size",
			roll_anchor_visible = "Roll anchor visible",
			alert_anchor_visible = "Loot popups anchor visible",
			alert_anchor_visible_desc = "Refers to 'You won..' frames, or 'alerts'",
			track_all = "Track all rolls",
			track_player_roll = "Track items you roll on",
			track_by_threshold = "Track items by minimum quality",
			expire_won = "Won rolls",
			expire_lost = "Lost/Passed rolls",
			preview_show = "Show Preview",
			equip_prefix = "Show equippable prefix",
			equip_prefix_desc = "Prefixes item names to indicate if a item can be equipped or is a upgrade. (Upgrade prefix requires the Pawn addon)",
			prefix_equippable = "Equippable prefix",
			prefix_upgrade = "Upgrade prefix"
		},
		Monitor = {
			panel_title = "Loot Monitor",
			-- Group labels
			anchor = "Anchor",
			thresholds = "Quality thresholds",
			fading = "Row fade times (in seconds)",
			details = "Details",
			-- Option labels
			visible = "Anchor visible",
			show_crafted = "Crafted",
			show_totals = "Show total items in inventory"
		},
		Master = {
			panel_title = "Loot Master",
			-- Group labels
			specialrecipients = "Special Recipients Menu",
			raidroll = "Special Rolls Menu",
			awardannounce = "Announce Item Distribution",
			-- Option labels
			confirm_qualitythreshold = "Minimum confirm quality",
			menu_roll = "Show raid roll",
			menu_disenchant = "Show disenchanter",
 			menu_disenchanters = "Disenchant character names",
			menu_bank = "Show banker",
			menu_bankers = "Banker character names",
			menu_self = "Show self",
			award_qualitythreshold = "Minimum announce quality",
			award_channel = "Default chat announce channel",
			award_guildannounce = "Echo in guild chat",
			award_special = "Announce special recipients",
		},
		desc_channel_auto = "Highest available",
		growth_direction = "Growth direction",
		scale = "Scale",
		width = "Width",
		alpha = "Opacity",
		visible = "Visible",
		items_others = "Others' items",
		items_own = "Own items",
		up = "Up",
		down = "Down",
		minimum_quality = "Minimum quality",
		when_never = "Never",
		when_solo = "Solo",
		when_always = "Always",
		when_auto = "Automatic",
		when_grouped = "In groups",
		confirm_reset_profile = "This will reset all options for this profile. Are you sure?",
		profile = "Profile"
	},
	-- Possibly localized
	ptBR = {

	},
	frFR = {

	},
	deDE = {

	},
	koKR = {

	},
	esMX = {

	},
	ruRU = {

	},
	zhCN = {

	},
	esES = {

	},
	zhTW = {

	},
}

-- Automatically inserted translations
locales.ptBR.Core = {
}
locales.ptBR.Frame = {
}
locales.ptBR.Group = {
}
locales.ptBR.Master = {
}
locales.ptBR.Monitor = {
}

locales.frFR.Core = {
}
locales.frFR.Frame = {
}
locales.frFR.Group = {
}
locales.frFR.Master = {
}
locales.frFR.Monitor = {
}

locales.deDE.Core = {
}
locales.deDE.Frame = {
}
locales.deDE.Group = {
}
locales.deDE.Master = {
}
locales.deDE.Monitor = {
}

locales.koKR["alpha"] = "불투명" -- Needs review
locales.koKR["confirm_reset_profile"] = "이 프로필에 대한 모든 옵션을 초기화 합니다. 계속 하시겠습니까?"
locales.koKR["down"] = "아래" -- Needs review
locales.koKR["growth_direction"] = "성장 방향" -- Needs review
locales.koKR["items_others"] = "기타 아이템" -- Needs review
locales.koKR["items_own"] = "내 아이템" -- Needs review
locales.koKR["minimum_quality"] = "최소 품질" -- Needs review
locales.koKR["profile"] = "프로필"
locales.koKR["scale"] = "크기" -- Needs review
locales.koKR["up"] = "위" -- Needs review
locales.koKR["visible"] = "보기" -- Needs review
locales.koKR["when_always"] = "항상"
locales.koKR["when_auto"] = "자동"
locales.koKR["when_grouped"] = "그룹에서" -- Needs review
locales.koKR["when_never"] = "안함" -- Needs review
locales.koKR["when_solo"] = "혼자일때" -- Needs review
locales.koKR["width"] = "너비" -- Needs review
locales.koKR.Core = {
	details = "스킨은 모든 XLoot 모듈에 적용됩니다. 다른 대부분의 설정은 현재 /reload 를 해야 적용됩니다. 문제가있으시면 티켓을 이용해 주시기 바랍니다.",
	module_header = "모듈 옵션",
	panel_title = "공통 옵션",
	skin = "스킨",
	skin_anchors = "표시기에 적용",
	skin_anchors_desc = "XLoot이 사용하는 표시기로 스킨을 적용",
	skin_desc = "사용할 스킨을 선택합니다. Masque 스킨을 포함",
}
locales.koKR.Frame = {
	autoloot_coin = "골드 자동 획득",
	autoloot_coin_desc = "자동으로 골드 획득의 경우",
	autolooting = "자동 루팅",
	autolooting_list = [=[자동으로 특정 항목을 룻하려면 다음을 나열합니다.
   예 : 리넨 천, 파멸의 인도자, 구리 광석]=], -- Needs review
	autolooting_text = "XLoot의 자동루팅의 기능의 기본 UI는 별도로 행동합니다. 따라서 둘 다 활성화 된 경우  당신은 '그 객체가 사용 중입니다'와 같은 경고를 받을 수 있습니다. 그들은 무시에서 안전하지만, 독점적으로 사용할 하나 자동룻 방법을 선택하여 해결할 수 있습니다.",
	autoloot_item_list = "룻 할 항목", -- Needs review
	autoloot_list = "자동 룻 아이템 목록", -- Needs review
	autoloot_list_desc = "나열된 아이템을 자동으로 룻하는 경우", -- Needs review
	autoloot_quest = "퀘스트 아이템 자동 획득",
	autoloot_quest_desc = "반복 퀘스트의 경우 자동완료",
	colors = "색상",
	font = "글꼴",
	fonts = "글꼴",
	font_size_bottombuttons = "모두링크/닫기",
	font_size_info = "전리품 정보",
	font_size_loot = "전리품",
	font_size_quantity = "품질",
	font_sizes = "크기",
	frame_color_backdrop = "프레임 배경 색상",
	frame_color_border = "프레임 외곽 색상",
	frame_color_gradient = "프레임 기울기 색상",
	frame_draggable = "룻 프레임 드래그가능",
	frame_options = "프레임 설정",
	frame_snap = "마우스 위치에 프레임 표시",
	frame_snap_offset_x = "수평 스냅 축",
	frame_snap_offset_y = "수직 스냅 축",
	frame_width = "프레임 너비",
	frame_width_automatic = "자동으로 프레임을 확장",
	linkall_channel = "기본 채팅 링크 채널",
	linkall_show = "링크 버튼 표시",
	linkall_threshold = "최소 채팅 링크 품질",
	link_button = "모두 링크 버튼",
	loot_color_backdrop = "룻 배경 색상",
	loot_color_border = "룻 외곽선 색상",
	loot_color_gradient = "룻 기울기 색상",
	loot_color_info = "정보 글꼴 색상",
	loot_highlight = "마우스오버 된 슬롯 강조",
	loot_icon_size = "전리품 아이콘 크기", -- Needs review
	loot_row_height = "전리품 행 높이", -- Needs review
	loot_texts_info = "자세한 정보를 표시",
	loot_texts_lock = "잠금 상태를 표시", -- Needs review
	old_close_button = "이전 닫기 버튼을 사용",
	panel_desc = "전리품 프레임 조절을 제공합니다",
	panel_title = "전리품 프레임",
	quality_color_frame = "최고 품질의 프레임 테두리 색상",
	quality_color_slot = "품질의 전리품 테두리 색상",
	slot_options = "전리품 슬롯",
}
locales.koKR.Group = {
	alert_anchor_visible = "전리품 팝업 지시기 표시",
	alert_anchor_visible_desc = "'당신이 이긴 ..' 프레임, 또는 '경고' 를 말합니다",
	alert_offset = "수직 간격",
	alerts = "전리품 알림",
	alert_skin = "전리품 팝업 프레임 스킨",
	alert_skin_desc = "'당신이 이긴 ..' 프레임, 또는 '경고' 를 말합니다",
	anchors = "표시기",
	bonus_skin = "보너스 주사위 프레임 스킨",
	equip_prefix = "착용가능 접두어를 표시",
	equip_prefix_desc = "아이템 이름 앞에 아이템을 장착하거나 업그레이드 할 수 있는지 나타냅니다. (업그레이드 접두사는 Pawn 애드온이 필요)",
	expiration = "유효 시간 (초)",
	expire_lost = "놓친/패스한 주사위",
	expire_won = "이긴 주사위",
	extra_info = "세부",
	other_frames = "기타 프레임",
	panel_title = "전리품 그룹",
	prefix_equippable = "착용가능 접두사",
	prefix_upgrade = "업그레이드 가능 접두사",
	preview_show = "미리보기",
	role_icon = "역할 아이콘 보기",
	roll_anchor_visible = "주사위 표시기 표시",
	roll_button_size = "주사위 버튼 크기",
	rolls = "주사위 프레임",
	roll_tracking = "주사위 표시 방법",
	roll_width = "주사위 프레임 너비",
	show_decided = "결정보기",
	show_undecided = "기다리는 플레이어 목록",
	show_undecided_desc = "주사위를 선택하지 않는 플레이어 목록",
	text_outline = "텍스트 윤곽",
	text_outline_desc = "주사위 프레임의 텍스트 주위에 검은 윤곽 그리기",
	text_time = "남은 시간 표시",
	text_time_desc = "주사위 아이템 아이콘 위에 남은 시간을 표시합니다",
	track_all = "모든 주사위를 추적",
	track_by_threshold = "최소 품질의 아이템 추적",
	track_player_roll = "당신이 굴린 아이템을 추적",
	win_icon = "이긴 유형의 아이콘 보기",
}
locales.koKR.Master = {
	awardannounce = "아이템 분배 알림", -- Needs review
	award_channel = "기본 챗 알림 채널", -- Needs review
	award_guildannounce = "길드 챗으로도 알림", -- Needs review
	award_qualitythreshold = "최소 품질 알림", -- Needs review
	confirm_qualitythreshold = "최소 품질을 확인", -- Needs review
	menu_bank = "은행 보기", -- Needs review
	menu_disenchant = "마력추출 보기", -- Needs review
	menu_roll = "공격대 주사위 보기", -- Needs review
	menu_self = "자신 표시", -- Needs review
	panel_title = "전리품 마스터", -- Needs review
	raidroll = "특별 주사위 메뉴", -- Needs review
}
locales.koKR.Monitor = {
	anchor = "표시기",
	details = "세부",
	fading = "열이 사라지는 시간 (초)",
	panel_title = "룻 모니터",
	show_coin = "동전 드랍 표시",
	show_totals = "인벤토리에서 총 아이템 표시",
	thresholds = "품질 기준",
	visible = "표시기 보기",
}

locales.esMX.Core = {
}
locales.esMX.Frame = {
}
locales.esMX.Group = {
}
locales.esMX.Master = {
}
locales.esMX.Monitor = {
}

locales.ruRU["alpha"] = "Прозрачность"
locales.ruRU["confirm_reset_profile"] = "Это сбросит все параметры этого профиля. Вы уверены?"
locales.ruRU["desc_channel_auto"] = "Наивысший из доступных"
locales.ruRU["down"] = "Вниз"
locales.ruRU["growth_direction"] = "Добавлять новые строки"
locales.ruRU["items_others"] = "Остальные вещи"
locales.ruRU["items_own"] = "Ваши вещи"
locales.ruRU["minimum_quality"] = "Минимальное качество"
locales.ruRU["profile"] = "Профиль"
locales.ruRU["scale"] = "Масштаб"
locales.ruRU["up"] = "Вверх"
locales.ruRU["visible"] = "Видимый"
locales.ruRU["when_always"] = "Всегда"
locales.ruRU["when_auto"] = "Автоматически"
locales.ruRU["when_grouped"] = "В группе"
locales.ruRU["when_never"] = "Никогда"
locales.ruRU["when_solo"] = "Соло"
locales.ruRU["width"] = "Ширина"
locales.ruRU.Core = {
	details = "Скин применяется ко всем модулям XLoot. Большинство других параметров требуют перезагрузки интерфейса для применения (команда /reload). Пожалуйста, сообщайте о любых найденных проблемах.",
	module_header = "Опции модулей",
	panel_title = "Глобальные опции",
	skin = "Скин",
	skin_anchors = "Применить к \"якорям\"",
	skin_anchors_desc = "Применить скин к \"якорям\",используемым XLoot",
	skin_desc = "Выберите скин к использованию, включая Masque скины.",
}
locales.ruRU.Frame = {
	autoloot_all = "Автоматически собирать добычу", -- Needs review
	autoloot_coin = "Автосбор денег",
	autoloot_coin_desc = "Когда автоматически собирать деньги",
	autolooting = "Автоматический сбор добычи",
	autolooting_details = "XLoot will choose the highest setting when deciding to loot a slot. This allows, for example, auto looting everything while solo yet only quest items and money while in a group.", -- Needs review
	autolooting_list = "Для автоматического сбора определённых вещей, перечислите их ниже.\\n Примеры: Льняной материал,Испепелитель,Медная руда",
	autolooting_text = "Особенность автоматического сбора добычи в XLoot заключается в том, что он действует отдельно от аналогичной функции из стандартных настроек игры. Ввиду этого, если включены они оба, при сборе добычи вы будете получать уведомления 'объект занят'. Эти уведомления не опасны и вы можете их игнорировать, а чтобы их вовсе не получать, отключите автоматический сбор в XLoot или в стандартных настройках игры (Главное меню -> Настройки -> Интерфейс -> Управление -> Автоматический сбор добычи).",
	autoloot_item_list = "Собирать вещи",
	autoloot_list = "Авто-сбор вещей из списка",
	autoloot_list_desc = "Когда автоматически собирать перечисленные вещи?",
	autoloot_quest = "Автоматически собирать квестовые предметы",
	autoloot_quest_desc = "Когда автоматически собирать квестовые вещи?",
	colors = "Цвета",
	font = "Шрифт",
	fonts = "Шрифты",
	font_size_bottombuttons = "'Ссылка'/'Закрыть'",
	font_size_info = "Информация о добыче",
	font_size_loot = "Добыча",
	font_size_quantity = "Количество",
	font_sizes = "Размеры",
	frame_color_backdrop = "Цвет фона фрейма",
	frame_color_border = "Цвет рамки фрейма",
	frame_color_gradient = "Цвет заливки фрейма",
	frame_draggable = "Можно перемещать фрейм добычи",
	frame_grow_upwards = "Расширять фреймы вверх", -- Needs review
	frame_options = "Настройки фрейма",
	frame_snap = "Привязка фрейма к курсору",
	frame_snap_offset_x = "Горизонтальное смещение",
	frame_snap_offset_y = "Вертикальное смещение",
	frame_width = "Ширина фрейма",
	frame_width_automatic = "Автоматически расширять фрейм",
	linkall_channel = "Ссылка в канал чата по умолчанию",
	linkall_show = "Отображать кнопку ссылки",
	linkall_threshold = "Минимальное качество для оповещения",
	link_button = "Кнопка создания ссылки",
	loot_collapse = "Закрывать собранные слоты", -- Needs review
	loot_color_backdrop = "Цвет фона добычи",
	loot_color_border = "Цвет рамки добычи",
	loot_color_gradient = "Цвет заливки добычи",
	loot_color_info = "Цвет шрифта информации",
	loot_highlight = "Выделение слотов при наведении курсора мыши",
	loot_icon_size = "Размер иконки добычи",
	loot_row_height = "Высота строк добычи",
	loot_texts_bind = "Показывать при каких условиях добыча станет персональной", -- Needs review
	loot_texts_info = "Показывать детальную информацию",
	loot_texts_lock = "Показывать статус блокировки", -- Needs review
	old_close_button = "Старая кнопка закрытия",
	panel_desc = "Настройки фрейма добычи",
	panel_title = "Фрейм добычи",
	quality_color_frame = "Цвет рамки фрейма соответствует лучшему качеству",
	quality_color_slot = "Цвет рамки вещи соответствует её качеству",
	slot_options = "Слоты добычи",
}
locales.ruRU.Group = {
	alert_anchor_visible = "Видимость \"якоря\" всплывающего фрейма добычи", -- Needs review
	alert_anchor_visible_desc = "Относится к фреймам  или 'оповещениям' 'Вы выйграли..'", -- Needs review
	alert_offset = "Вертикальный интервал",
	alerts = "Оповещение о добыче",
	alert_skin = "Скин для всплывающих фреймов добычи", -- Needs review
	alert_skin_desc = "Относится к фреймам  или 'оповещениям' 'Вы выйграли..'", -- Needs review
	anchors = "\"Якоря\"",
	bonus_skin = "Скин фрейма броска для бонусной добычи", -- Needs review
	equip_prefix = "Показывать экипировочный префикс",
	equip_prefix_desc = "Префикс вещи указывает на то, что она может быть экипирована или улучшена (Для того чтобы префикс улучшения был задействован, необходим аддон Pawn) ",
	expiration = "До окончания (в секундах)",
	expire_lost = "Потерянный/Прошедший ролл",
	expire_won = "Выигрышные ролы",
	extra_info = "Детали",
	other_frames = "Другие фреймы",
	panel_title = "Групповая добыча",
	prefix_equippable = "Префикс экипировки",
	prefix_upgrade = "Префикс улучшения",
	preview_show = "Показывать предпросмотр",
	role_icon = "Показывать иконку розыгрыша",
	roll_anchor_visible = "Видимый \"якорь\" рола",
	roll_button_size = "Размер кнопки розыгрыша",
	rolls = "Фреймы розыгрыша",
	roll_tracking = "Какой розыгрыш показывать",
	roll_width = "Ширина фрейма розыгрыша",
	show_decided = "Отобразить думающего",
	show_undecided = "Список ожидания игроков",
	show_undecided_desc = "Список игроков, которые не выбрали тип розыгрыша",
	text_outline = "Контуры текста",
	text_outline_desc = "Рисовать тёмные контуры вокруг текста на фрейме розыгрыша",
	text_time = "Показывать оставшееся время",
	text_time_desc = "Отображать оствшееся для броска время на значке вещи.",
	track_all = "Отслеживать все броски",
	track_by_threshold = "Отслеживать вещи по минимальному качеству",
	track_player_roll = "Отслеживать вещи, которые вы ролили",
	win_icon = "Показывать вид иконки при победе", -- Needs review
}
locales.ruRU.Master = {
	awardannounce = "Объявление о начале распределения вещи",
	award_channel = "Канал чата для оповещения",
	award_guildannounce = "Дублировать в гильд чат",
	award_qualitythreshold = "Минимальное качество",
	award_special = "Объявлять об особых получателях", -- Needs review
	confirm_qualitythreshold = "Минимальное качество для подтверждения",
	menu_bank = "Показывать банкира",
	menu_bankers = "Имя персонажа-банкира",
	menu_disenchant = "Показывать дизэнчантера",
	menu_disenchanters = "Имя дизэнчантера",
	menu_roll = "Показывать рейд ролл",
	menu_self = "Показывать self", -- Needs review
	panel_title = "Loot Master",
	raidroll = "Специальное меню розыгрыша",
	specialrecipients = "Специальное меню получателей",
}
locales.ruRU.Monitor = {
	anchor = "\"Якорь\"",
	details = "Скин применяется ко всем модулям XLoot. Большинство других параметров требуют перезагрузки интерфейса для применения (команда /reload). Пожалуйста, сообщайте о любых найденных ошибках.",
	fading = "Исчезновение строки вещи (в секундах)",
	panel_title = "Монитор добычи",
	show_coin = "Показывать выпавшие деньги",
	show_totals = "Показывать количество вещей в сумке",
	thresholds = "Пороговое качество",
	visible = "Показывать \"якорь\"",
}

locales.zhCN["alpha"] = "透明度"
locales.zhCN["confirm_reset_profile"] = "这将重置此配置文件的全部选项。确定？"
locales.zhCN["desc_channel_auto"] = "最高可得"
locales.zhCN["down"] = "下"
locales.zhCN["growth_direction"] = "扩展方向"
locales.zhCN["items_others"] = "其他人的物品"
locales.zhCN["items_own"] = "自己的物品"
locales.zhCN["minimum_quality"] = "最低品质"
locales.zhCN["profile"] = "配置文件"
locales.zhCN["scale"] = "比例"
locales.zhCN["up"] = "上"
locales.zhCN["visible"] = "可见"
locales.zhCN["when_always"] = "总是"
locales.zhCN["when_auto"] = "自动"
locales.zhCN["when_grouped"] = "在队伍/团队中"
locales.zhCN["when_never"] = "从不"
locales.zhCN["when_solo"] = "单人"
locales.zhCN["width"] = "宽度"
locales.zhCN.Core = {
	details = "外观被应用在所有的XLoot模块中。大部分设定需要使用/reload指令才能生效。如果有问题请联系",
	module_header = "模块选项",
	panel_title = "全局选项",
	skin = "外观设置",
	skin_anchors = "应用到锚点",
	skin_anchors_desc = "应用外观设置到XLoot使用的锚点",
	skin_desc = "选择要使用的外观设置，包括Masque外观设置",
}
locales.zhCN.Frame = {
	autoloot_all = "自动拾取所有物品",
	autoloot_coin = "自动拾取金币",
	autoloot_coin_desc = "何时自动拾取金币",
	autolooting = "自动拾取",
	autolooting_details = "XLoot将会在拾取时选择最高的设置。",
	autolooting_list = [=[要自动拾取的特定物品，请在下面列出来。
例如：亚麻布,灰烬使者,铜矿石]=],
	autolooting_text = "XLoot的自动拾取功能和默认UI的设置是分开的。如果两者同时开启，你可能会收到像“物品忙碌中”的警告。这个信息是可以忽略的，但是如果想解决这个问题，你可以只开启其中的一项。",
	autoloot_item_list = "可拾取的物品",
	autoloot_list = "自动拾取列表中的物品",
	autoloot_list_desc = "什么时候自动拾取列表中的物品",
	autoloot_quest = "自动拾取任务物品",
	autoloot_quest_desc = "何时自动拾取任务物品",
	colors = "颜色",
	font = "字体",
	fonts = "字体",
	font_size_bottombuttons = "全部链接/关闭",
	font_size_info = "拾取信息",
	font_size_loot = "战利品",
	font_size_quantity = "品质",
	font_sizes = "大小",
	frame_color_backdrop = "框架背景颜色",
	frame_color_border = "框架边框颜色",
	frame_color_gradient = "框架梯度颜色",
	frame_draggable = "拾取框架是否可拖动",
	frame_grow_upwards = "向上扩展框体",
	frame_options = "框架设置",
	frame_snap = "框架附着在鼠标上",
	frame_snap_offset_x = "水平附着位移",
	frame_snap_offset_y = "垂直附着位移",
	frame_width = "框架宽度",
	frame_width_automatic = "自动延伸框架",
	linkall_channel = "默认链接的聊天频道",
	linkall_show = "链接按钮可见",
	linkall_threshold = "最低聊天频道输出品质",
	link_button = "链接全部按钮",
	loot_collapse = "收起战利品格子",
	loot_color_backdrop = "拾取背景颜色",
	loot_color_border = "拾取边框颜色",
	loot_color_gradient = "拾取梯度颜色",
	loot_color_info = "物品信息字体颜色",
	loot_highlight = "鼠标停留时高亮格子",
	loot_icon_size = "战利品图标大小",
	loot_row_height = "战利品行高度",
	loot_texts_bind = "显示绑定模式",
	loot_texts_info = "显示详细信息",
	loot_texts_lock = "显示锁定状态",
	old_close_button = "使用旧版关闭按钮",
	panel_desc = "产生一个可调节的拾取框架",
	panel_title = "拾取框架",
	quality_color_frame = "以最高物品品质改变框架边框颜色",
	quality_color_slot = "按拾取物品的品质改变边框颜色",
	slot_options = "拾取格子",
}
locales.zhCN.Group = {
	alert_anchor_visible = "拾取弹出框体锚点可见",
	alert_anchor_visible_desc = "参照“你赢得...”框架，或者警报框架",
	alert_offset = "垂直间隔",
	alerts = "战利品警告",
	alert_skin = "应用外观配置到弹出界面",
	alert_skin_desc = "参照“你赢得...”框架，或者警报框架",
	anchors = "锚点",
	bonus_skin = "额外拾取窗体外观",
	equip_prefix = "标示可装备的",
	equip_prefix_desc = "如果物品可装备或可提升则标示物品名称。(标示提升需要Pawn插件)",
	expiration = "过期 (秒)",
	expire_lost = "失败/忽略的掷骰",
	expire_won = "胜利的掷骰",
	extra_info = "细节",
	other_frames = "其他框体",
	panel_title = "群体拾取框体",
	prefix_equippable = "可装备物品的标示",
	prefix_upgrade = "可升级物品的标示",
	preview_show = "显示预览",
	role_icon = "显示角色图标",
	roll_anchor_visible = "掷骰锚点可见",
	roll_button_size = "掷骰按钮大小",
	rolls = "掷骰框体",
	roll_tracking = "显示哪些掷骰",
	roll_width = "掷骰框体宽度",
	show_decided = "显示已决定",
	show_undecided = "列出等待中的玩家",
	show_undecided_desc = "列出还没有选择掷骰的玩家",
	text_outline = "加边框的文字",
	text_outline_desc = "给掷骰框体上的文字加上暗色边框",
	text_time = "显示剩余时间",
	text_time_desc = "在物品图标上显示决定剩余时间",
	track_all = "追踪所有的掷骰",
	track_by_threshold = "按最低品质追踪物品",
	track_player_roll = "追踪你掷骰的物品",
	win_icon = "显示胜利者类型图标",
}
locales.zhCN.Master = {
	awardannounce = "发布物品分配",
	award_channel = "默认发布的聊天频道",
	award_guildannounce = "显示在公会聊天频道",
	award_qualitythreshold = "最低发布品质",
	award_special = "发布特殊接收者",
	confirm_qualitythreshold = "最低确认品质",
	menu_bank = "显示存放银行者",
	menu_bankers = "银行存放者角色名",
	menu_disenchant = "显示附魔分解者",
	menu_disenchanters = "附魔分解者角色名",
	menu_roll = "显示团队掷骰",
	menu_self = "显示自己",
	panel_title = "拾取分配",
	raidroll = "特殊拾取菜单",
	specialrecipients = "特殊配方菜单",
}
locales.zhCN.Monitor = {
	anchor = "锚点",
	details = "细节",
	fading = "淡出时间 (秒)",
	panel_title = "拾取监控",
	show_coin = "显示掉落的金钱",
	show_totals = "显示背包内物品总数",
	thresholds = "品质阈值",
	visible = "锚点可见",
}

locales.esES["confirm_reset_profile"] = "Esto reseteará todas las opciones de este perfil. ¿Estás seguro?" -- Needs review
locales.esES["profile"] = "Perfil" -- Needs review
locales.esES["when_always"] = "Siempre" -- Needs review
locales.esES["when_auto"] = "Automático" -- Needs review
locales.esES["when_never"] = "Nunca" -- Needs review
locales.esES["when_solo"] = "Solo" -- Needs review
locales.esES.Core = {
	module_header = "Opciones del módulo", -- Needs review
	panel_title = "Opciones globales", -- Needs review
	skin = "Tema", -- Needs review
}
locales.esES.Frame = {
	colors = "Colores", -- Needs review
	font = "Fuente", -- Needs review
	fonts = "Fuentes", -- Needs review
	font_size_info = "Información del botín", -- Needs review
	font_size_loot = "Botín", -- Needs review
	font_size_quantity = "Cantidad", -- Needs review
	font_sizes = "Tamaños", -- Needs review
	frame_color_backdrop = "Color de fondo del marco", -- Needs review
	frame_color_border = "Color del borde del marco", -- Needs review
	frame_color_gradient = "Color degradado del marco", -- Needs review
	frame_draggable = "Marco de botín arrastrable", -- Needs review
	frame_options = "Ajustes del marco", -- Needs review
	frame_snap = "Mostrar marco en el ratón", -- Needs review
	frame_width = "Ancho del marco", -- Needs review
	frame_width_automatic = "Expandir marco automáticamente", -- Needs review
}
locales.esES.Group = {
}
locales.esES.Master = {
}
locales.esES.Monitor = {
}

locales.zhTW["alpha"] = "透明度"
locales.zhTW["confirm_reset_profile"] = "將會重置此設定檔的所有設定。你確定要重置嗎？"
locales.zhTW["desc_channel_auto"] = "最高可得"
locales.zhTW["down"] = "下"
locales.zhTW["growth_direction"] = "擴展方向"
locales.zhTW["items_others"] = "他人物品"
locales.zhTW["items_own"] = "自己物品"
locales.zhTW["minimum_quality"] = "最低品質"
locales.zhTW["profile"] = "設定檔"
locales.zhTW["scale"] = "比例"
locales.zhTW["up"] = "上"
locales.zhTW["visible"] = "可見"
locales.zhTW["when_always"] = "總是"
locales.zhTW["when_auto"] = "自動"
locales.zhTW["when_grouped"] = "隊伍/團隊中"
locales.zhTW["when_never"] = "從不"
locales.zhTW["when_solo"] = "單人"
locales.zhTW["width"] = "寬度"
locales.zhTW.Core = {
	details = "外觀配置被套用到所有的XLoot模組。大多設定需要使用指令/reload才能被套用。如果有任何問題請回報。",
	module_header = "模組設定",
	panel_title = "整體設定",
	skin = "外觀配置",
	skin_anchors = "套用到錨點",
	skin_anchors_desc = "套用外觀配置到XLoot使用的錨點",
	skin_desc = "選擇要使用的外觀配置。含Masque配置",
}
locales.zhTW.Frame = {
	autoloot_all = "自動拾取所有物品",
	autoloot_coin = "自動拾取金錢",
	autoloot_coin_desc = "何時要自動拾取金錢",
	autolooting = "自動拾取",
	autolooting_details = "XLoot進行拾取物品時會選最高級的設定。例如：單人的時候自動拾取所有物品，並且在隊伍中只拾取任務物品及金錢。",
	autolooting_list = [=[要自動拾取特定物品，請列在下方。
例：亞麻布，灰燼使者，銅礦]=],
	autolooting_text = "XLoot的自動拾取設計和預設UI的設定是分開的。因此，如果兩者都被啟用，你可能會看到「物品忙碌中」的警告訊息。這些訊息是可以被忽略的，如果你不想看到這些訊息，請你在兩者設定中擇一使用。",
	autoloot_item_list = "可拾取的物品",
	autoloot_list = "自動拾取表列物品",
	autoloot_list_desc = "何時自動拾取表列物品",
	autoloot_quest = "自動拾取任務物品",
	autoloot_quest_desc = "何時要自動拾取任務物品",
	colors = "色彩",
	font = "字型",
	fonts = "字型",
	font_size_bottombuttons = "全部連結/關閉",
	font_size_info = "拾取資訊",
	font_size_loot = "戰利品",
	font_size_quantity = "品質",
	font_sizes = "大小",
	frame_color_backdrop = "框架背景顏色",
	frame_color_border = "框架邊框顏色",
	frame_color_gradient = "框架漸層顏色",
	frame_draggable = "拾取框架可移動",
	frame_grow_upwards = "框架向上擴展",
	frame_options = "框架設定",
	frame_snap = "附著在滑鼠游標",
	frame_snap_offset_x = "水平附著距離",
	frame_snap_offset_y = "垂直附著距離",
	frame_width = "框架寬度",
	frame_width_automatic = "自動延展框架",
	linkall_channel = "預設連結輸出頻道",
	linkall_show = "連結按鈕可見",
	linkall_threshold = "最低連結輸出品質",
	link_button = "連結全部按鈕",
	loot_collapse = "收合戰利品格子",
	loot_color_backdrop = "戰利品背景顏色",
	loot_color_border = "戰利品邊框顏色",
	loot_color_gradient = "戰利品漸層顏色",
	loot_color_info = "物品資訊字體顏色",
	loot_highlight = "按滑鼠游標高亮格子",
	loot_icon_size = "戰利品圖標大小",
	loot_row_height = "戰利品行列高度",
	loot_texts_bind = "顯示綁定模式",
	loot_texts_info = "顯示詳細資訊",
	loot_texts_lock = "顯示鎖定狀態",
	old_close_button = "使用舊版關閉按鈕",
	panel_desc = "提供一個可調整的拾取框架",
	panel_title = "拾取框架",
	quality_color_frame = "按戰利品最高品質變更框架的邊框顏色",
	quality_color_slot = "按戰利品品質變更邊框顏色",
	slot_options = "戰利品格子",
}
locales.zhTW.Group = {
	alert_anchor_visible = "拾取彈出視窗錨點可見",
	alert_anchor_visible_desc = "參照「你贏得…」框架或是通知框架",
	alert_offset = "垂直間隔",
	alerts = "戰利品通知",
	alert_skin = "套用外觀配置到拾取彈出視窗",
	alert_skin_desc = "參照「你贏得…」框架或是通知框架",
	anchors = "對齊錨點",
	bonus_skin = "套用外觀配置到額外擲骰視窗",
	equip_prefix = "顯示可裝備的文字",
	equip_prefix_desc = "標示物品名稱以辨別物品是否可裝備或是可改善身上的裝備。(可改善的標示需要另外安裝Pawn)",
	expiration = "過期 (秒)",
	expire_lost = "失敗/忽略的擲骰",
	expire_won = "勝利的擲骰",
	extra_info = "細節",
	other_frames = "其他框架",
	panel_title = "群體拾取框架",
	prefix_equippable = "可裝備物品的標示",
	prefix_upgrade = "可改善物品的標示",
	preview_show = "顯示預覽",
	role_icon = "顯示角色圖示",
	roll_anchor_visible = "擲骰錨點可見",
	roll_button_size = "擲骰按鈕大小",
	rolls = "擲骰框架",
	roll_tracking = "要顯示哪些擲骰",
	roll_width = "擲骰框架寬度",
	show_decided = "顯示已決定",
	show_undecided = "列出等待中的玩家",
	show_undecided_desc = "列出誰還沒有選擇貪需",
	text_outline = "文字加外框",
	text_outline_desc = "在貪需框架的文字外加上外框",
	text_time = "顯示剩餘時間",
	text_time_desc = "在物品按鈕上顯示決定貪需的剩餘時間",
	track_all = "追蹤所有的擲骰",
	track_by_threshold = "按最小品質追蹤物品",
	track_player_roll = "追蹤你擲骰的物品",
	win_icon = "顯示贏家貪需圖示",
}
locales.zhTW.Master = {
	awardannounce = "公告物品分配",
	award_channel = "預設輸出的聊天頻道",
	award_guildannounce = "同步顯示在公會頻道",
	award_qualitythreshold = "最低公佈品質",
	award_special = "通報特殊接受者",
	confirm_qualitythreshold = "最小需確認品質",
	menu_bank = "顯示存放銀行者",
	menu_bankers = "銀行存放者角色名稱",
	menu_disenchant = "顯示附魔分解者",
	menu_disenchanters = "附魔分解者角色名稱",
	menu_roll = "顯示團隊擲骰",
	menu_self = "顯示自己",
	panel_title = "拾取分配者",
	raidroll = "特殊擲骰選單",
	specialrecipients = "特殊配方選單",
}
locales.zhTW.Monitor = {
	anchor = "對齊錨點",
	details = "細節",
	fading = "淡出時間 (秒)",
	panel_title = "拾取監控",
	show_coin = "顯示掉落的金錢",
	show_totals = "顯示包包中物品總數",
	thresholds = "品質門檻",
	visible = "對齊錨點可見",
}


XLoot:Localize("Options", locales)
